![arma 3 explosion mod arma 3 explosion mod](https://i.ytimg.com/vi/rCvAgaLq58U/hqdefault.jpg)
^ Reduced section count of MD12 M70 rifleman vest ^ Many SAF weapons will now accept magazines compatible with CBA JAM ^ Added facewear proxy to pilot LOD of SAF uniforms ^ Set up G36s to use common community magazineWell (class CBA_556x45_G36) ^ Some modification to M84's shadow geometry in the buttstock area ^ Some more improvements to characters fire geometry ^ Readded proxies to characters shadow LOD ^ Added separate name for development branch version ^ RHS Vehicle icons in Virtual Garage should be visible on Steam branch release ^ Minimi Para grip/bipod slot configuration on par with USAF M249s Netting-style face veil (available as glasses slot headgear and Veil+M97 helmet combination) ^ Configured folding for SAF SCAR variants FIXED IN Fixed missing camo selections on folded SCAR Para Minimi machinegunner was using incompatible magazines 0.4.9 ADDED IN 0.4.9Īdded SCAR H DMR role soldier in Airborne troopsĪdded functional M79 grenade (port from GREF RKG-3EM) ^ TMA4 AT mine is now using additional penetrator to simulate blast damage FIXED IN HAMMER PURGE HAMMER PURGE Fixed long RBR-80 loading time - Opfor SAF doesnt wear uniform macro and class cz99 magazine model path adjusted position and holster scale of fix for shadow lods and additional res lods for fixed AS/SMDI textures and tweaked rvmat for Fixed missing icon error in ammo box - 0.5.0 IMPROVED IN 0.5.0 ^ TMA4 AT mine is now triggered only on contact - placing mines in the middle of road will be no longer effective ^ Tweaked muzzle flash in first person for CZ99 ^ Added OPFOR variant of SAF units to CfgPatches list so they are not available in Zeus. ^ adjusted memory points, added shadow lods, tweaked geo lods on cz99 ^ CZ99 weapon and magazines configuration, strings ^ Added proper inventory icons to Alice backpacks ^ Updated head injury macros to be up to date with Old Man FIXED IN Oldman head wounds macro capitalization fix 0.5.1 ADDED IN 0.5.1
#Arma 3 explosion mod mods#
^ Cleaned up inheritance on RHS assets (declarations in wrong place) to fix potential clashes with other mods ^ Added retexture selections to G36 rifles FIXED IN Opfor SAF vehicles missing in Zeus interface Added some placeholder reload sound to M84 - 0.5.2 IMPROVED IN 0.5.2 ^ Made AG36 compatible with CBA JAM magazineWell ^ Intechanged colors of para and commando berets ^ Tweak fresnel and specular values for cz99 ^ Beret had no visual lods, and only distant shadow lod
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^ Added icon for engraved CZ99 FIXED IN Hide folded weapons variants from arsenal 0.5.4 FIXED IN Spacing in CZ99 Engraved Fixed inheritance of KrAZ in SAF config 0.5.3 ADDED IN 0.5.3Īdded engraved version of CZ99 PARA pistol ^ Tweaked visibility of folded weapons in VA. ^ Tweaked what weapons are visible in Eden ammo crate ^ Added inventory icons for folded SAF weapons (G36/ Minimi) ^ M21 can be folded with optic attached to it ^ Adjusted HEAT submunition initial speed to take into account air friction - 0.5.5 IMPROVED IN 0.5.5